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This developer's approach is to test and iterate on a few game mechanics weekly before they find something that clicks to invest real time in. Beam Balance was built in one night and it's surprisingly fun despite the janky aesthetic. The fun-to-effort ratio is great. I love that this person builds small, delightful things for the joy of it.
Author(s): Yaohong Suo, Chengyu Kuai, Yunhao Wu, Yong Li